Myst V: End Of Ages Crack



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Myst is a point and click adventure and mystery game in which the player must explore an island where every rock, piece of paper and sound could contain a clue to an ancient mystery. The player must use their imagination and wit in order to unlock the shocking history of the Island's dark past.

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All images in this walkthrough are property of Ubi SoftEntertainment™

Myst 5: End Of Ages. MYST 5: END OF AGES v1.0 ENGLISH NO-DVD/FIXED EXE (4.68MB) Search for related No-CD & No-DVD Patch. No-CD & No-DVD Patch troubleshooting: The most common problem getting a No-CD/No-DVD patch to work is ensuring that the No-CD/No-DVD patch matches you're game version, because the games exe is changed when a patch update is applied previous versions won't work.

Walkthrough by Bert Jamin

© September 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercialpurposes. Neither is it permitted to publish this walkthrough in any way withoutthe written permission of the author Bert Jamin (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com.
If you have any suggestionsto improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.

Click on one of the imagesto go to that chapter,

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or click on the image atthe bottom of this page to go to the next chapter.

Taghira

Cross the first wooden bridge on theright and also cross the next wooden bridge on the right. Enter the linking bubblethat has the icy landscapeprojected on the inner side. Take the stone tablet from the pedestal, called theSlate. Notice that the upper corner of the Slate appears at the bottom ofyour screen while you are carrying it.

About the Slate: sometimes it happensthat a Bahro doesn't recognize a drawing you made although it looks perfect. Inthat case a Bahro picks up the Slate, looks at it and nothing happens. In thatcase just pick up the Slate and give it another try. If you want to change adrawing you made or if you want to delete a drawing on the Slate, click on theupper left sign on the Slate with the two strokes. By clicking on that sign adrawing on the Slate will be erased.

Press the blue-lit sign at the left sideof the pedestal to get linked to Taghira. Turn around to see Esher waiting foryou. Exit the bubble to hear what he has to tell you. Remember Esher tells youthat you can use the Slate to interact with the inhabitants of the ages, calledBahro.

Go forward one step. Notice the drawingon the ground. Go forward two times and notice that some ice blocks your path. Turnaround and go one step forward. Turn to the right and go one step forward.Listen to how the ice is now cracking beneath your feet. Drop the Slate at that spot.Notice that a crack appears in the ground. When a Bahro picks up the Slate thecrack grows even bigger. Turn around and enter the linking bubble.Take the Slate from the pedestal that the Bahro has returned.

Head back to the crack in the ground.Turn to the left and go forward one step. Because of the weight of yourself and the Slate theground will collapse. Turn to the right and exit the cave. Go forward and try toclimb up the ladder. The Slate is far too heavy to climb up the ladder. So..simply drop the Slate on the ground. Climb up the ladder.

Go forward and a Bahro will take the Slateback to the linking bubble once more. Return to the ladder. Turn to theleft to see twoimportant things. Notice the blue-lit symbol on the icy wall. Make a drawing ofthis symbol because you are going to need it later. It is the Bahro symbol forheat. Also notice the stone pedestal. Go forward and turn to the left to studythe pedestal.

Notice the image on top of the pedestal.It looks a little like an anchor. Remember this sign!. Beneath it there is somekind of triangle sign. Press this triangle shaped sign to return to the linkingbubble. Take the Slate and walk back to the ladder. Before dropping the Slate onthe ground use it to draw the sign of the anchor on it. Than drop the Slate on theground.

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The anchor sign

Climb up the ladder and go one stepforward. Turn around and see how a Bahro places the Slate on the appropriatepedestal. Walk to the pedestal. Take the Slate from the pedestal. Now cross the icy bridge. Keep ongoing straight forward until you reach the brown stairs leading up to some sortof hut. Notice the stone pedestal at the right side of the stone stairs.

Place the Slate on the pedestal. Climb upthe stairs to have another meeting with Esher. Enter the hut and find a diagram on the wall. Later on you'll find out that this is a schedule aboutsteaming pipes. Exit the hut. Go down the stairs two steps. Turn to the left andsee a valve. Move it to the right position. Turn around. Go down the stairs andlook around to notice that six buildings that are tower shaped surround the hut.Each and every tower has the same valve. Go and move the valve of each and everytower to the right position. Near one of the buildings you'll have anothermeeting with Esher.

Return to the hut. Take the Slate from the pedestal. Turn to the rightonce and walk straight forward. Keep going until you reach the frozen lake with tubes init just like you saw on thediagram back in the hut. Make sure to stand in the middle in front of the frozenlake. Use the Slate to make a drawing of the heat symbol.


The correct place in front of the frozen lake


The heat symbol

Myst V: End Of Ages Cracked

Drop the Slate on the ground. Turn aroundand go two steps forward. A Bahro will pick up the Slate and will heat the placebut only for a while. So be quick now! Turn around and go forward two steps.Turn to the left and hurry to the base of the huge heating pipe. You'll seethree levers with blue dots. Move the left lever to the right, the center leverto the left and the right lever to the left.

Note: be aware that itcan be a little bit difficult to move the levers. The best way is moving yourcursor to the round base of the levers and than move them to the correctdirection.

Turn around and hurry to the base of thepipe at the opposite site. Notice the same kind of levers with orange dots. Movethe left lever to the left, the center lever to the right and the right lever tothe left. You must accomplish this before the heating time is over!!!Return to the frozen lake and wait until heating time is finished.

Return to the pedestal in front of thehut. Remember the sign on top of the pedestal. Press the triangle shaped symbolon the pedestal to return to the linking bubble. Take the Slate from the pedestal. Press thesign next to the anchor sign, the one that corresponds with the sign you just sawon top of the pedestal in front of the hut. Turn to the right and walk straightforward to the frozen lake.

Use the Slate and click on the image ofheat at the left side on the Slate. Drop the Slate on the ground once more. Turnaround and go two steps forwards. Use the path on the frozen lake to walk tothe opposite side. Go forward to have another meeting with Esher. Walk to thelinking bubble called The Keep. When you approach it, it will back off as Eshertold you. Make a note of the symbol on the pedestal inside The Keep. Turn around and walk to the pedestal atyour right side. Press the triangle shaped sign to return to the linking bubblewhere you started. Use the Slate to draw the Keep's symbol.


The Keep's symbol on the Slate

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Drop it on the ground. Exit the bubble and go forward. Turn around to see a Bahro picking up theSlate. Enter the bubble and press theKeep's symbol on the right side of the pedestal.


The Keep's symbol at the right side on the pedestal

You'll have another meeting with Esher.Enter The Keep and press the blue-lit Slate to release one of the arms that is holdingthe Tablet. Press the triangle shaped sign to return to Taghira. Press thesymbol on the center part of the pedestal to return to Direbo.

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